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Please use this identifier to cite or link to this item: https://digital.lib.ueh.edu.vn/handle/UEH/76543
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dc.contributor.authorNgan Doan Ngoc Baoen_US
dc.contributor.authorThinh Ngo Vu Truongen_US
dc.contributor.authorY Tran Thi Nhuen_US
dc.contributor.authorThinh Nguyen Huuen_US
dc.contributor.authorNguyen Phan Syen_US
dc.contributor.authorBao Diep Quocen_US
dc.date.accessioned2026-01-10T06:31:08Z-
dc.date.available2026-01-10T06:31:08Z-
dc.date.issued2025-
dc.identifier.urihttps://digital.lib.ueh.edu.vn/handle/UEH/76543-
dc.description.abstractThis study investigates the pathway from gamification to green consumption behavior in Ho Chi Minh City, Vietnam, where global environmental challenges amplify the urgency for sustainable solutions. Green consumption is recognized as a critical strategy, and gamification emerges as a promising behavioral tool to drive sustainability, yet its application remains underexplored, particularly in Vietnam where consumers still face barriers to adopting green products. Grounded on the Stimulus–Organism–Response (S–O–R) framework, the study conceptualizes gamification as the stimulus, perceived enjoyment and green attitude as the organism states, and green consumption behavior as the response. Data from 245 young consumers were collected via an online survey and analyzed using Partial Least Squares Structural Equation Modeling (PLS-SEM). The findings reveal that gamification strongly enhances perceived enjoyment and positively influences green attitude. Green attitude emerges as the strongest predictor of green consumption behavior, followed by perceived enjoyment. Notably, green advertising slightly weakens the relationship between gamification and perceived enjoyment, while exerting no significant effect on the gamification–attitude link. The study concludes that gamification effectively drives eco-friendly behavior by strengthening enjoyment and positive attitudes. However, the complex and occasionally adverse role of green advertising underscores the need for authenticity and transparency, as poorly executed messages may undermine sustainability efforts. These insights highlight that the success of gamification hinges not only on its design but also on the strategic communication context.en_US
dc.formatPDFen_US
dc.language.isoenen_US
dc.publisherUniversity of Economics Ho Chi Minh Cityen_US
dc.relation.ispartofProceedings International Conference of Business Theories & Practices – iCOB 2025en_US
dc.subjectGamificationen_US
dc.subjectGreen consumption behavioren_US
dc.subjectPerceived enjoymenten_US
dc.subjectGreen Attitudeen_US
dc.subjectGreen advertisingen_US
dc.subjectsustainability communicationen_US
dc.titleExploring the path from gamification to green consumption behavior the roles of perceived enjoyment, green attitude, and green advertisingen_US
dc.typeConference Paperen_US
dc.format.firstpage447en_US
dc.format.lastpage455en_US
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.grantfulltextreserved-
item.fulltextFull texts-
item.cerifentitytypePublications-
item.openairetypeConference Paper-
item.languageiso639-1en-
Appears in Collections:Conference Papers
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