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Please use this identifier to cite or link to this item: https://digital.lib.ueh.edu.vn/handle/UEH/72319
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dc.contributor.advisorLê Vũ Lan Oanhen_US
dc.contributor.authorNguyễn Văn Hiếuen_US
dc.contributor.otherHuỳnh Lê Quốc Anen_US
dc.contributor.otherPhạm Thị Thanh Hoàien_US
dc.contributor.otherPhạm Đông Nghien_US
dc.contributor.otherPhan Phạm Hiền Dịuen_US
dc.date.accessioned2024-11-04T08:06:46Z-
dc.date.available2024-11-04T08:06:46Z-
dc.date.issued2024-
dc.identifier.urihttps://digital.lib.ueh.edu.vn/handle/UEH/72319-
dc.description.abstractIn light of the continual changes within the financial industry, fintech companies are increasingly incorporating game-like features such as rewards to attract consumers. Nonetheless, it's vital to carefully assess the potential detrimental implications of this gamified approach. The goal of this study is to analyze the variables influencing young Vietnamese people's discontinuous behavior on e-wallet usage. Furthermore, a structural model integrating the theory of planned behavior and self-determination theory is presented to demonstrate the mechanism via which gamification characteristics such as lack of novelty, lack of transparency, and dependence on rewards drive consumer discontinuous behavior. The findings suggest a heightened risk aversion among consumers, ultimately resulting in discontinuous behavior. Moreover, the results reveal a serial mediation effect involving all of the examined factors. Finally, the research provides valuable insights for business providers in the fintech industry on customer behavior in order to propose multiple suggestions for enhancing the efficiency of gamification in e-wallets.en_US
dc.format.medium48 p.en_US
dc.language.isoenen_US
dc.publisherUniversity of Economics Ho Chi Minh Cityen_US
dc.relation.ispartofseriesGiải thưởng Nhà nghiên cứu trẻ UEH 2024en_US
dc.subjectDiscontinuous behavioren_US
dc.subjectGamificationen_US
dc.subjectE-walleten_US
dc.subjectRewarden_US
dc.subjectFintechen_US
dc.titleDecoding discontinuous behavior: Unraveling gamification's impact on ewallet applicationsen_US
dc.typeResearch Paperen_US
ueh.specialityKinh tếen_US
ueh.awardGiải Aen_US
item.languageiso639-1en-
item.grantfulltextreserved-
item.fulltextFull texts-
item.openairetypeResearch Paper-
item.cerifentitytypePublications-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
Appears in Collections:Nhà nghiên cứu trẻ UEH
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