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Please use this identifier to cite or link to this item: https://digital.lib.ueh.edu.vn/handle/UEH/73275
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dc.contributor.advisorTô Phước Hảien_US
dc.contributor.authorLê Minh Thưen_US
dc.contributor.otherNguyễn Kiều Anhen_US
dc.contributor.otherNguyễn Thị Thùy Dungen_US
dc.date.accessioned2024-12-02T02:27:49Z-
dc.date.available2024-12-02T02:27:49Z-
dc.date.issued2022-
dc.identifier.urihttps://digital.lib.ueh.edu.vn/handle/UEH/73275-
dc.description.abstractPurpose: The goal of this paper is to test and measure the impact of augmented reality (AR) technology on customer brand engagement and purchase intent. Furthermore, the study's goal is to offer managers ideas on how to help firms adopt augmented reality technology to their business processes, thereby enhancing the attractiveness of the furniture industry in Ho Chi Minh City. Methodology: The study focuses on an online survey strategy (due to COVID pandemics) using a convenience data sampling technique to analyze the constructed hypotheses. The prospective study used Smart-PLS to examine path analysis of structural equational modeling and moderated regression analysis. Questionnaires were distributed among 360 respondents out of which 350 were in a useable form with a response rate of 96.9%, which were virtually located in HCM City. Findings: The study's findings revealed a strong link between augmented reality and customer brand engagement, leading to purchase intention, using the TAM attributes exmination. According to the survey, augmented reality apps and devices are expected to be utilized as innovative tools to attract clients and disseminate awareness. The current study is limited to a more gigantic sample size (living area and age groups), but the conclusions could be applied to other industries. Originality: The current study examined role of augmentation, interactivity, registration (which are AR attributes) as moderators, finding that those augmented reality attributes generally have positive impacts on customer brand awareness in shopping for furniture via three TAM attributes. This means that augmented reality can enhance purchase intention in the furniture shopping process if the consumers can perceive proficiently all of the TAM attributes that AR can bring.en_US
dc.format.medium92 p.en_US
dc.language.isoenen_US
dc.publisherUniversity of Economics Ho Chi Minh Cityen_US
dc.relation.ispartofseriesGiải thưởng Nhà nghiên cứu trẻ UEH 2022en_US
dc.subjectAugmented realityen_US
dc.subjectAugmentationen_US
dc.subjectFurnitnureen_US
dc.subjectTAM,en_US
dc.subjectPerceived usefullnessen_US
dc.subjectPerceived enjoyment.interactivityen_US
dc.subjectRegistrationen_US
dc.subjectPerceived ease of useen_US
dc.subjectCustomer brand engagementen_US
dc.subjectPurchase intentionen_US
dc.titleThe influence of augmented reality via mobile application on Vietnamese furniture purchase intentionen_US
dc.typeResearch Paperen_US
ueh.specialityThương mại - quản trị kinh doanh và du lịch - marketingen_US
ueh.awardGiải Ben_US
item.cerifentitytypePublications-
item.openairetypeResearch Paper-
item.fulltextFull texts-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.grantfulltextreserved-
item.languageiso639-1en-
Appears in Collections:Nhà nghiên cứu trẻ UEH
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